<Unit scale=".48">
<Meshfile file="idun.bfxm"/>


<description combatrole="INTERCEPTOR"/>
	<cockpit file="rlaan-cockpit.cpt" x="0" y="3" z="23"/>
	<Thrust>
		<Engine Afterburner="10000" Forward="5000" Retro="5000" Left="5000" Right="5000" Top="5000" Bottom="5000"/>
		<Maneuver yaw="6000.500000" pitch="6000.500000" roll="6000.500000"/>
	</Thrust>
	<Sound> </Sound>
	<Defense HudImage="idun-hud.spr" ExplosionAni="explosion_rlaan.ani">
		<Cloak cloakmin=".3" cloakrate=".1" cloakenergy="60" cloakglass="false"/>       
		<Armor front="75" right="75" left="75" back="75"/>
		<Shields front="50" right="50" left="50" back="50" recharge="50"/>
		<Hull strength="255"/>
	</Defense>
	<Stats mass="57" momentofinertia="57" fuel="150000000"></Stats>
	<Computer yaw="90.500000" pitch="90.500000" roll="90.500000" afterburner="300.000000" maxspeed="270.000000"/>
	<Energy>
		<Reactor recharge="60" limit="300" warpenergy="450"/>
	</Energy>
	<Jump delay="1" jumpenergy="75" insysenergy="50"/>
	<Hold volume="10">
	</Hold>

<Mount weapon="Ktek" size="Light Medium" x="-4.125" y="-4.4" z="0"/>
<Mount weapon="Ktek" size="Light Medium" x="4.125" y="-4.4" z="0"/>

	<Upgrade file="mult_turn_balancer" /> <!-- Added by REpL aCEf iLE (TM) -->
</Unit>
