<Unit scale = "4.3">0
<Meshfile file="huldra.bfxm"/>

	<description combatrole="ESCORTCAP"/>
       
	<Thrust>
		<Engine Afterburner="200000000" Forward="100000000" Retro="100000000" Left="10000000" Right="10000000" Top="10000000" Bottom="10000000"/>
		<Maneuver yaw="10000000" pitch="10000000" roll="10000000"/>
	</Thrust>

	<Sound>
	</Sound>
	<Defense HudImage="huldra-hud.spr" ExplosionAni="explosion_rlaan.ani">
		<Armor front="30000" right="20000" left="20000" back="20000"/>
		<Shields front="1600" left="1600" right="1600" back="1600" recharge="320"/>
		<Hull strength="1400000"/>
	</Defense>
	<Stats mass="22839916" momentofinertia="22839916" fuel="200000000000"></Stats>
	<Computer yaw="60" pitch="60" roll="100" afterburner="250" maxspeed="200">
		<Radar itts="true" color="true" range="90000000"  error="0" TrackingCone=".91" lockcone="0.1" />
	</Computer>
	<Energy>
		<Reactor recharge="1500" limit="30000"/>
	</Energy>
	<Jump delay="1" jumpenergy="20000"/>  
            
<Subunit file="rlaanturret" x="0" y="44.75" z="53.25" 
ri="0" rj="-.65" rk="1" qi="0" qj="1" qk="0"/>

<Subunit file="rlaanturret" x="27.5" y="36.5" z="-1.5" 
ri="0" rj="1" rk="0" qi="1" qj=".375" qk="0"/>

<Subunit file="rlaanturret" x="-27.5" y="36.5" z="-1.5" 
ri="0" rj="-1" rk="0" qi="-1" qj=".375" qk="0"/>

<Subunit file="rlaanturret" x="0" y="-48.5" z="38.625" 
ri="0" rj="0" rk="-1" qi="0" qj="-1" qk="0"/>


<Subunit file="rlaanturretpd" x="0" y="44.75" z="49.25" 
ri="0" rj="-.65" rk="1" qi="0" qj="1" qk="0"/>

<Subunit file="rlaanturretpd" x="27.5" y="36.5" z="-5.5" 
ri="0" rj="1" rk="0" qi="1" qj=".375" qk="0"/>

<Subunit file="rlaanturretpd" x="-27.5" y="36.5" z="-5.5" 
ri="0" rj="-1" rk="0" qi="-1" qj=".375" qk="0"/>

<Subunit file="rlaanturretpd" x="0" y="-48.5" z="34.625" 
ri="0" rj="0" rk="-1" qi="0" qj="-1" qk="0"/>

<mount weapon="hellspawn" x="0" y="-46" z="34" ri="0" rj="-1" rk="0" ammo="4"/>
<mount weapon="icepick" x="0" y="-40" z="40"/>
<dock size="30" x="0" y="-45" z="-120" />

</Unit>
