<Unit scale="1.58489">

<!--<Dock    x="0" y="-1.33800" z="0" size='10' />-->
<Light   x="0" y="0" z="-6.36800" file='supernova.bmp.bfxm' size='4' />
<Mount weapon="EMPTorpedo" size="light-missile medium-missile heavy-missile" x="0" y="-.13" z="2" ammo="1" volume="90"/>
<Mount   x="3.1" y="-0.13" z="2.35" ri="0" rj="0" rk="1" qi="0" qj="1" qk="0" weapon="Hephaestus-mini" size="Light Medium Heavy Special autotracking" ammo="10000"/>
<Mount   x="-3.1" y="-0.13" z="2.35" ri="0" rj="0" rk="1" qi="0" qj="1" qk="0" weapon="Hephaestus-mini" size="Light Medium Heavy Special autotracking" ammo="10000" />

<Meshfile   file="dostoevsky.bfxm" />

<Thrust >
  <Engine Afterburner="12000" Forward="8000" Retro="8000" Left="8000" Right="8000" Top="8000" Bottom="8000" />
  <Maneuver yaw="8000" pitch="8000" roll="8000" />
</Thrust>

<Computer yaw="120" pitch="120" roll="120" afterburner="260" maxspeed="250" >
	<Radar itts = "true" color = "true" range = "30000000" error = "0" TrackingCone = ".9985" lockcone = "0"  >
	</Radar>
</Computer>

<Defense HudImage="dostoevsky-hud.spr">
  <Armor front="75" right="75" left="75" back="75" />
  <Shields front="300" back="300" recharge="30"  />
  <Hull strength="125" />
</Defense>

<Stats mass="42" momentofinertia="42" fuel="40000000" />

<Energy>
  <Reactor recharge="60" limit="720" warpenergy="450"/>

</Energy>

  <Jump delay="1" jumpenergy="250" insysenergy="150"/>


<description combatrole="FIGHTER"/>

<!--
<CockpitDamage damage="float damage between 0 and 1 of cockpit component" />
-->
<Hold volume="25" >
</Hold>

<!--
<Upgrade file="file to upgrade this unit with" /> 
-->
	<Upgrade file="mult_turn_balancer" /> <!-- Added by REpL aCEf iLE (TM) -->
</Unit>
